Game Arts Curators Kit & Community Calls

Game Arts Curators Kit is a new seventy page handbook for anyone interested in bringing a curatorial eye to the presentation of videogames. Over 25 writers and editors have generously shared their field-tested experiences of exhibiting games, spanning the practical to the political, the ethical to the esthetic.

Beginning as an idea in a session led by María Luján Oulton and Chad Toprak at GAIA 2019, Chaz Evans and Rene G. Cepeda took up the massive task of coordinating the writing of over 25,000 words on our nascent art practice during GAIA 2021.

It’s currently available in wiki form and invites input from the community, with plans in progress to have it published physically by VGA Gallery. There will be a roundtable on its creation as a part of Society of Literature, Science and Arts 2021 on Oct. 1st.

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Looking back on GAIA 2021

This year’s symposium had over 300 attendees check out over 18 hours of programming over the past few months. We heard fascinating perspectives from speakers from 21 countries and feel like we shared some important conversations!

Will you help us make future editions of GAIA even better? Fill in our 3-minute feedback form to help shape our shared future.

You can discover or revisit all the sessions in our doodle documentation — there’s one delightful page for each.

(Fullscreen recommended, click the >> button then select Presentation Mode.)

Isolation Nation

Why should you stop using an ironing board as a desk?

What does your manager secretly want you to know about work-from-home? 

What are the top ten challenges and benefits to remote working for Canadian game studios?

Isolation Nation is a collection of articles featuring work-from-home tips, best practices, and insights about remote videogame creation. 

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GAIA Proposal Deadline

We have already received a number of exciting proposals for Game Arts International Assembly sessions and have started working with people to flesh them out. However, there’s still a few more days for you to submit any ideas you might have via our not-very-taxing form. For further inspiration check out our programming from our first edition. Selected sessions will receive an honorarium.

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Announcing GAIA, the Game Arts International Assembly!

Game Arts International Network is teaming up with Game On! El Arte en juego for an in-person, three day event to generate ideas and action plans on how to tackle our common challenges and opportunities. The first edition will be Nov. 28-30th 2019 in Buenos Aires and will have a cap of 20 attendees. The confirmed key notes are Lorenzo Pilia from A MAZE./Talk and Play (Berlin) and Marie Foulston from Wild Rumpus/V&A Museum (London).

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Videogame Arts Around the World in 2018

Every year, we put a call out to like-minded groups for their favourite picture from a videogame arts event or project. In 2018 we got 23 submissions covering cities like Los Angeles, Montreal, Melbourne, Reykjavik, Bologna, Buenos Aires, London, Bari, Manila, Philadelphia, Yorkshire, Seattle, Pittsburgh, Vancouver, Tel Aviv, Boston, ‘s-Hertogenbosch, Austin, Berlin & Chicago. We’re not alone — we’re part of a growing movement of collectives and organizations that view videogames through an arts and culture lens! (If you dig it feel free to signal boost the post via Facebook or Twitter.)

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One Year In

The Game Arts International Network just turned one year old!  🍾

Read on to find out about our first partnership, our first advisor, and our first resource-sharing program! Alongside this we’ve been working on securing funding so we can expand and ramp up developing some of our bigger ideas. Suggestions welcome! Continue reading “One Year In”