Last year GAIN partnered with Ontario Creates and Canada Media Fund to create a new resource intended to help indies plan their exhibition and networking strategy, based on in-person interviews and surveys from 50+ creators across Canada. We’re hoping it’ll prove useful to the international community, so we’ve made the full PDF briefing available for free here.
Continue reading “Gameplanner Excerpt”A GAIA Recap
The first Game Arts International Assembly happened in Buenos Aires at the end of November with over twenty participants having travelled from a dozen different countries.
Continue reading “A GAIA Recap”Videogame Arts Around the World in 2019
Every December, we put a call out to like-minded collectives, organizations and individuals that view videogames through an arts and culture lens, asking for the favourite event or project they’ve worked on during the past year. The editor for our fifth year was Lorenzo Pilia.
Continue reading “Videogame Arts Around the World in 2019”Game Arts International Assembly 2019 Program
The first edition of GAIA is co-organized by Game ON! El arte en juego and Game Arts International Network. The symposium is loosely structured into three themes. Day 1 is Past Successes, Day 2 is Current Challenges, and Day 3 is Future Opportunities.
Continue reading “Game Arts International Assembly 2019 Program”Announcing GAIA, the Game Arts International Assembly!
Game Arts International Network is teaming up with Game On! El Arte en juego for an in-person, three day event to generate ideas and action plans on how to tackle our common challenges and opportunities. The first edition will be Nov. 28-30th 2019 in Buenos Aires and will have a cap of 20 attendees. The confirmed key notes are Lorenzo Pilia from A MAZE./Talk and Play (Berlin) and Marie Foulston from Wild Rumpus/V&A Museum (London).
Continue reading “Announcing GAIA, the Game Arts International Assembly!”Videogame Arts Around the World in 2018
Every year, we put a call out to like-minded groups for their favourite picture from a videogame arts event or project. In 2018 we got 23 submissions covering cities like Los Angeles, Montreal, Melbourne, Reykjavik, Bologna, Buenos Aires, London, Bari, Manila, Philadelphia, Yorkshire, Seattle, Pittsburgh, Vancouver, Tel Aviv, Boston, ‘s-Hertogenbosch, Austin, Berlin & Chicago. We’re not alone — we’re part of a growing movement of collectives and organizations that view videogames through an arts and culture lens! (If you dig it feel free to signal boost the post via Facebook or Twitter.)
Continue reading “Videogame Arts Around the World in 2018”One Year In
The Game Arts International Network just turned one year old! 🍾
Read on to find out about our first partnership, our first advisor, and our first resource-sharing program! Alongside this we’ve been working on securing funding so we can expand and ramp up developing some of our bigger ideas. Suggestions welcome! Continue reading “One Year In”
Videogame Arts Around the World in 2017
One of the things that keeps us inspired is seeing what other people are doing in the videogame arts community internationally — it shows us that we’re part of a growing movement of collectives and organizations that view videogames through an arts and culture lens. Continue reading “Videogame Arts Around the World in 2017”