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lessons [2021/04/23 14:05]
admin
lessons [2021/06/01 10:33] (current)
joseluis [LESSONS]
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 Replace this text: somebody will write something nice about LESSONS here! How to you process lessons learned through producing a game exhibition or event? How do you iterate on prior work to avoid repeating mistakes?  What are some specific mistakes that can been avoided?  What specific big successes are worth sharing? What tips should be provided for a newcomer?  Replace this text: somebody will write something nice about LESSONS here! How to you process lessons learned through producing a game exhibition or event? How do you iterate on prior work to avoid repeating mistakes?  What are some specific mistakes that can been avoided?  What specific big successes are worth sharing? What tips should be provided for a newcomer? 
  
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-**Update 4-22:** I'm Jose Luis, I'll just leave this over here. From my own experiences as a software developer and game event organizer, this is the main or relevant thing that goes through my mind when I hear someone talking about lessons. Also hoping someone will kindly continue developing the ideas further (Imagine it's like in the hot potato game :-D) 
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 ==== Document the experience ===== ==== Document the experience =====
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 Jose Luis Pacheco Boscan Jose Luis Pacheco Boscan
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 Rene G. Cepeda Rene G. Cepeda
  
lessons.1619204733.txt.gz · Last modified: 2021/04/23 14:05 by admin