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online [2021/04/22 00:51] joseluis [Things you may want to consider when producing an online game exhibition or event] |
online [2021/05/10 20:25] (current) john [Things to consider when creating one] |
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| ====== ONLINE ====== | ====== ONLINE ====== | ||
| - | ===== Digital Events? ===== | + | ===== What are Digital Events? ===== |
| We live in a global society influenced heavily by technology. New digital alternatives are constantly emerging to improve our communication, | We live in a global society influenced heavily by technology. New digital alternatives are constantly emerging to improve our communication, | ||
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| ===== How to decide when is suitable to go online? ===== | ===== How to decide when is suitable to go online? ===== | ||
| - | As a few examples, you may be interested on organizing your event online if you want to expand your regional audience’s boundaries, or if you want to enhance the experience adding the use of a particular tool or software. In some cases, especially in the game and art industry, the main theme of some events may revolve around digital media such as the internet, or immersive technology, either due to the nature of the works or creations involved, or simply because face-to-face interaction is not really necessary for their appropriate display. Other reasons of going online can be the impossibility of your audience to gather physically, wanting an environmentally effective way to bring thousands of attendees to an event from around the globe, keeping a low budget or not really needing to cover the infrastructure, | + | As a few examples, you may be interested on organizing your event online if you want to expand your regional audience’s boundaries, or if you want to enhance the experience |
| ===== How to find the right online platforms? ===== | ===== How to find the right online platforms? ===== | ||
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| Depending on the activities you are planning into your event’s schedule, there might just be a wide variety of platforms available if you search through the internet. And it’s completely valid to choose on using a set of different platforms depending on what you intend to do. So, for example, it’s possible to have your event’s opening or “kick-off” through a Twitch live stream and after that keeping the main interaction with your audience through Discord for the rest of the activities. | Depending on the activities you are planning into your event’s schedule, there might just be a wide variety of platforms available if you search through the internet. And it’s completely valid to choose on using a set of different platforms depending on what you intend to do. So, for example, it’s possible to have your event’s opening or “kick-off” through a Twitch live stream and after that keeping the main interaction with your audience through Discord for the rest of the activities. | ||
| - | ===== Things to consider when producing an online game exhibition or event: ===== | + | ===== Things to consider when creating one: ===== |
| - | ==== Be flexible: ==== | + | ==== Be flexible ==== |
| - | Encourage self-care. Don’t expect anyone to be in front of a screen twenty-four hours a day throughout the duration of your event. Apply best practices to work online, specially understanding that long periods of screen time may cause eye strain, fatigue, headaches or distract your audience. Event formats like Game Jams often delimit wide “free time” spaces in the schedule to hydrate, stretch, sleep, go for a walk, eat or go to the bathroom. While events like exhibitions often set time periods during which the selected works can be virtually visited and the hours within the audience can expect the curators and organizers to be online for guiding, monitoring, answering questions or engaging with them. | + | Encourage self-care. Don’t expect anyone to be in front of a screen twenty-four hours a day throughout the duration of your event. Apply best practices to work online, specially understanding that long periods of screen time may cause eye strain, fatigue, headaches or distract your audience. Event formats like Game Jams often delimit wide “free time” spaces in the schedule to hydrate, stretch, sleep, go for a walk, eat or go to the bathroom. While events like exhibitions often set time periods during which the selected works can be virtually visited and the hours within the audience can expect the curators and organizers to be online for guiding, monitoring, answering questions or engaging with them. |
| - | Consider that any planned activity can be categorized as “// | + | Consider that any planned activity can be categorized as “// |
| + | ==== Use interactive spaces ==== | ||
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| + | There are a set of alternative emerging or existing platforms used creatively in online events that help emulate physical interactions within virtual worlds or internet spaces. Some are based on avatar interactions within already existing multiplayer online games like [[https:// | ||
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| + | ==== Think about the tech-infrastructure ==== | ||
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| + | ==== Be prepared ==== | ||
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| + | ==== Communicate ==== | ||
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| + | Keep a private communication channel with your team, be aware and collectively inform any noticed concern or issue during the event and try to solve it together. Remember interactions create complexity and this applies to online events as well. Before the start of your event, inform the schedule of your event to your audience, mention if any specific requirements may be needed to run the platforms, or if a microphone or camera will be needed. | ||
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| + | ==== Get creative and have fun! ==== | ||
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| ==== Authors for this section: ==== | ==== Authors for this section: ==== | ||