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partners [2021/04/09 07:56] angelo Added th first draft. English is not my native langague. Needs different perspectives as my approach is influenced from my own context (France). |
partners [2021/08/31 12:34] (current) jim |
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| In the context of art curation, there are essentially two kinds of partnerships: | In the context of art curation, there are essentially two kinds of partnerships: | ||
| - | The lowest level of partnership consists in simple exchange of logos, whereas the highest involves large sums of money and counterparts that can deeply influence the nature of curation itself. | + | The lowest level of partnership consists in simple exchange of logos, whereas the highest involves large sums of money and counterparts that can deeply influence the nature of the curation itself. |
| On a practical level, partnerships that involve funding will usually also involve paperwork and contracts, whereas more informal partnerships can usually be arranged by simple oral agreement. Do not hesitate however to put some basic principles in writing, as misunderstandings can happen even when little to no money is at stake. | On a practical level, partnerships that involve funding will usually also involve paperwork and contracts, whereas more informal partnerships can usually be arranged by simple oral agreement. Do not hesitate however to put some basic principles in writing, as misunderstandings can happen even when little to no money is at stake. | ||
| - | Whereas one could be tempted to seek as many partners as possible, be sure to prioritize the need for mutual | + | Whereas one could be tempted to seek as many partners as possible, be sure to prioritize the need for mutual |
| **List of potential partners** | **List of potential partners** | ||
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| __Public institutions__ | __Public institutions__ | ||
| - | A wide range of different public institutions might get involved in an art game show: museums, funding programs, universities, | + | A wide range of different public institutions might get involved in an art game show: museums, funding programs, universities, |
| __Private foundations__ | __Private foundations__ | ||
| - | Private foundations are theoretically non-profit, and vary greatly on scope and size, from poorly funded charities to powerful institutions belonging to the wealthiest individuals and corporations. While they can provide a great deal of funding (See: FUNDING), keep in mind that conflicts of interest are a real concern here. If you plan to curate a show about video games with an ecological message, be sure to check that the private foundation you have partnered with is not directly linked to an oil company. In certain countries (i.e France), private foundations are a common tool used by billionaires for tax evasion, “greenwashing”, | + | Private foundations are theoretically non-profit, and vary greatly on scope and size, from poorly funded charities to powerful institutions belonging to the wealthiest individuals and corporations. While they can provide a great deal of funding (See: [[funding|FUNDING]]), keep in mind that conflicts of interest are a real concern here. If you plan to curate a show about video games with an ecological message, be sure to check that the private foundation you have partnered with is not directly linked to an oil company. In certain countries (i.e France), private foundations are a common tool used by billionaires for tax evasion, “greenwashing”, |
| __Art galleries__ | __Art galleries__ | ||
| - | An art gallery is a privately run space that offers a space for exhibiting (See: VENUES). You can however establish a partnership with an art gallery without your show actually taking place in this gallery. The partnership can involve material loans, expertise, publishing a catalog, etc. | + | An art gallery is a privately run space that offers a space for exhibiting (See: [[venues|VENUES]]). You can however establish a partnership with an art gallery without your show actually taking place in this gallery. The partnership can involve material loans (like computers), expertise, publishing a catalog, etc. |
| __Associations/ | __Associations/ | ||
| - | If your show explores | + | If your show explores |
| - | __Medias__ | + | __Media__ |
| - | Building a partnership with a media goes beyond press coverage. It often involves advertising, | + | Building a partnership with a media outlet |
| __Publisher__ | __Publisher__ | ||
| - | If a publisher is willing to pay for the catalog documenting your show (See: DOCUMENTATION), | + | If a publisher is willing to pay for the catalog documenting your show (See: [[documentation|DOCUMENTATION]]), it can be considered as a form of partnership, |
| __Editors and studios__ | __Editors and studios__ | ||
| - | There are many occasions in which you will want to exhibit commercial games, and you will need both permission and access to archives (See: PERMISSIONS). In certain cases, | + | If you want to exhibit commercial games you might need permission and access to archives (See: [[permissions|PERMISSIONS]]). In certain cases, |
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| __Manufacturers__ | __Manufacturers__ | ||
| - | Exhibiting video games involves the use of game consoles, VR headsets, screens and other expensive tools. Sometimes it is possible to obtain them freely (on loan) from the manufacturer. Some curators are trying to avoid such partnerships by prioritizing cheaper, more accessible, and open-source tools. | + | Exhibiting video games involves the use of game consoles, VR headsets, screens and other expensive tools. They can be of great help when working on a tight budget. Sometimes it is possible to arrange a loan from the manufacturer. Some curators are trying to avoid such partnerships by prioritizing cheaper, more accessible, and open-source tools. |
| + | |||
| + | __Universities__ | ||
| + | |||
| + | They could be great allies when it comes to content, communication and even equipment. They also can work as validation for first-time events. You can find really interesting work being done by students, some universities also have their own game-labs or art collectives and are looking for places where to show their works. They can also be good partners for organizing workshops or talks. | ||
| + | |||
| + | __Embassies and International Cultural Institutions__ | ||
| + | |||
| + | They can be great allies when it comes to working with international developers and artists. They can cover fees for speakers, commission works, and even fund flights and accommodation. This kind of arrangement is always accompanied by contracts and some demands on the funding institution, | ||
| **How to find partners** | **How to find partners** | ||
| - | Finding partners is a process that usually goes along with securing funding. It can be a good thing to think of those two processes altogether (See: FUNDING). | + | Finding partners is a process that usually goes along with securing funding. It can be a good thing to think of those two processes altogether (See: [[funding|FUNDING]]). |
| There are three main ways to find partners: | There are three main ways to find partners: | ||
| - | __Email people, brands and institutions directly__: you are not always likely to receive an answer. But if your project looks professional and you already have some partners involved, it might work. Be sure your request is relevant. | + | __Email people, brands and institutions directly__: you are not always likely to receive an answer. But if your project looks professional and you already have some partners involved, it might work. Be sure your request is relevant |
| __Answer open calls__: they are usually essentially related to funding, but it is also an effective way of to establish partnerships. | __Answer open calls__: they are usually essentially related to funding, but it is also an effective way of to establish partnerships. | ||
| - | __Establish a network__: finding partnerships is a subdivision of networking. If you surround yourself with people that share the same interest, opportunities will slowly develop. It takes time, but it is the most effective way in the long term. | + | __Establish a network__: finding partnerships is a subdivision of networking. If you surround yourself with people that share the same interest |
| ==== Authors for this section: ==== | ==== Authors for this section: ==== | ||
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| ==== Editors for this section: ==== | ==== Editors for this section: ==== | ||
| - | Add yourself if you edited something | + | Jim Munroe, Luján Oulton |