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permissions [2021/05/10 12:51] john [PERMISSIONS] |
permissions [2021/09/05 14:14] (current) jim [Editors for this section:] |
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| ====== PERMISSIONS ====== | ====== PERMISSIONS ====== | ||
| - | Obtaining permissions can be a morally and legally ambiguous problem. | + | Obtaining permissions can be a morally and legally ambiguous problem. |
| - | So how do you obtain a creator' | + | A creator might appreciate you including their game and even signal boost your event on social media, or they might feel like you are benefiting from their work without compensation. Either way, asking permission is a really good idea. |
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| + | So how do you obtain a creator' | ||
| ===== Asking Permission ===== | ===== Asking Permission ===== | ||
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| The best way to avoid any potential legal or ethical conundrums is to ask permission from the artist before exhibiting their work. Anyone on your team may initiate this process, but using someone near the top of the hierarchy (like a chief curator, rather than an intern) will produce better results. | The best way to avoid any potential legal or ethical conundrums is to ask permission from the artist before exhibiting their work. Anyone on your team may initiate this process, but using someone near the top of the hierarchy (like a chief curator, rather than an intern) will produce better results. | ||
| - | As soon as you have decided you would like to include a game, reach out to the copyright holder (creator, publisher, | + | Once have decided you would like to include a game, reach out to the copyright holder (creator, publisher, |
| - | Usually, obtaining a signed document from the creator is unnecessary, as the written permission through the email is typically enough. | + | Usually, obtaining a signed document |
| If you do not hear back (which will often be the case for larger projects like AAA games), or if you cannot figure out how to contact the creator at all, it is up to you whether you want to still exhibit the game, **as legally you are allowed to**, but it is in a moral gray area. | If you do not hear back (which will often be the case for larger projects like AAA games), or if you cannot figure out how to contact the creator at all, it is up to you whether you want to still exhibit the game, **as legally you are allowed to**, but it is in a moral gray area. | ||
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| ===== Copyright Law ===== | ===== Copyright Law ===== | ||
| + | The exhibition of video games, like other artistic media, is usually covered under Fair Use in the US and Fair Dealing in Canada (your region might vary). This means that a copyrighted work can be displayed for educational purposes, which museum and gallery exhibitions fall under. So, under these circumstances, | ||
| - | The exhibition of video games, like other artistic media, is usually covered under Fair Use. This means that a copyrighted work can be displayed for educational purposes, which museum and gallery exhibitions fall under. So, under most circumstances, | + | That being said, the game in question must be acquired through legal means (i.e. not pirated) and displayed on actual consoles (i.e. not emulated), except in cases where this is truly impossible. |
| - | + | ||
| - | That being said, the game in question must be acquired through legal means (i.e. not pirated) and, except in cases in which this is impossible, | + | |
| You are NOT allowed to make these games available and playable online under almost any circumstances, | You are NOT allowed to make these games available and playable online under almost any circumstances, | ||
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| ===== Attribution ===== | ===== Attribution ===== | ||
| - | + | From a legal as well as a moral standpoint, | |
| - | From a legal as well as a moral standpoint, | + | |
| If you are using an in-game screenshot or gameplay footage, credit the person who captured it. If you use an image from/of a game in promotional materials, mention the title of the game. | If you are using an in-game screenshot or gameplay footage, credit the person who captured it. If you use an image from/of a game in promotional materials, mention the title of the game. | ||
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| ==== Authors for this section: ==== | ==== Authors for this section: ==== | ||
| - | Leland Heller, | + | Leland Heller |
| - | John Wanamaker | + | |
| ==== Editors for this section: ==== | ==== Editors for this section: ==== | ||
| John Wanamaker | John Wanamaker | ||
| + | |||
| + | Jim Munroe | ||