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permissions [2021/05/10 13:06] john [Asking Permission] |
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| ====== PERMISSIONS ====== | ====== PERMISSIONS ====== | ||
| - | Obtaining permissions can be a morally and legally ambiguous problem. | + | Obtaining permissions can be a morally and legally ambiguous problem. |
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| + | A creator might appreciate you including their game and even signal boost your event on social media, or they might feel like you are benefiting from their work without compensation. Either way, asking permission is a really good idea. | ||
| So how do you obtain a creator' | So how do you obtain a creator' | ||
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| The best way to avoid any potential legal or ethical conundrums is to ask permission from the artist before exhibiting their work. Anyone on your team may initiate this process, but using someone near the top of the hierarchy (like a chief curator, rather than an intern) will produce better results. | The best way to avoid any potential legal or ethical conundrums is to ask permission from the artist before exhibiting their work. Anyone on your team may initiate this process, but using someone near the top of the hierarchy (like a chief curator, rather than an intern) will produce better results. | ||
| - | Once have decided you would like to include a game, reach out to the copyright holder (creator, publisher, and/or studio) to ask for their permission. Doing this early on in the process will give them the maximum amount of time possible to respond. You can do this via email, social media, or their website, but having your correspondence through email makes it feel professional and is extremely helpful for your records. Your intial | + | Once have decided you would like to include a game, reach out to the copyright holder (creator, publisher, and/or studio) to ask for their permission. Doing this early on in the process will give them the maximum amount of time possible to respond. You can do this via email, social media, or their website, but having your correspondence through email makes it feel professional and is extremely helpful for your records. Your initial |
| Usually, obtaining a signed document of confirmation from the creator is unnecessary as the written permission through the email is typically enough. | Usually, obtaining a signed document of confirmation from the creator is unnecessary as the written permission through the email is typically enough. | ||
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| ===== Copyright Law ===== | ===== Copyright Law ===== | ||
| + | The exhibition of video games, like other artistic media, is usually covered under Fair Use in the US and Fair Dealing in Canada (your region might vary). This means that a copyrighted work can be displayed for educational purposes, which museum and gallery exhibitions fall under. So, under these circumstances, | ||
| - | The exhibition of video games, like other artistic media, is usually covered under Fair Use. This means that a copyrighted work can be displayed for educational purposes, which museum and gallery exhibitions fall under. So, under most circumstances, | + | That being said, the game in question must be acquired through legal means (i.e. not pirated) and displayed on actual consoles (i.e. not emulated), except in cases where this is truly impossible. |
| - | + | ||
| - | That being said, the game in question must be acquired through legal means (i.e. not pirated) and, except in cases in which this is impossible, | + | |
| You are NOT allowed to make these games available and playable online under almost any circumstances, | You are NOT allowed to make these games available and playable online under almost any circumstances, | ||
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| ===== Attribution ===== | ===== Attribution ===== | ||
| - | + | From a legal as well as a moral standpoint, | |
| - | From a legal as well as a moral standpoint, | + | |
| If you are using an in-game screenshot or gameplay footage, credit the person who captured it. If you use an image from/of a game in promotional materials, mention the title of the game. | If you are using an in-game screenshot or gameplay footage, credit the person who captured it. If you use an image from/of a game in promotional materials, mention the title of the game. | ||
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| ==== Authors for this section: ==== | ==== Authors for this section: ==== | ||
| - | Leland Heller, | + | Leland Heller |
| - | John Wanamaker | + | |
| ==== Editors for this section: ==== | ==== Editors for this section: ==== | ||
| John Wanamaker | John Wanamaker | ||
| + | |||
| + | Jim Munroe | ||