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regions [2021/06/06 11:12] joseluis [Editors for this section:] |
regions [2021/09/05 13:01] (current) jim [Everything is connected: Communities and Networks around purpose as a model to act locally and think globally] |
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| ===== Everything is connected: Communities and Networks around purpose as a model to act locally and think globally ===== | ===== Everything is connected: Communities and Networks around purpose as a model to act locally and think globally ===== | ||
| - | The figure of “Communities” around Games and Arts allow the exchange between audiences that share the same purpose, as well as collectively nourishing the transfer and generation of specialized knowledge or experiences within the same Region. The Communities tend to operate locally or on a reduced scale, and even so, they are able to create links or affiliations with other Communities that belong to Regions set in different frontiers. | + | Game arts communities |
| Links between Communities are what motivates the figure of “Networks” to emerge. These allow the expanse of territorial borders and can define a shared framework of action over a specific purpose that Communities or Organizations could assume, support or identify with. An example of this, is the** Game Arts International Network** (GAIN)[[https:// | Links between Communities are what motivates the figure of “Networks” to emerge. These allow the expanse of territorial borders and can define a shared framework of action over a specific purpose that Communities or Organizations could assume, support or identify with. An example of this, is the** Game Arts International Network** (GAIN)[[https:// | ||