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selection [2021/08/31 10:55] jim [Purpose and Meaning] |
selection [2021/08/31 11:05] (current) jim [Editors for this section:] |
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| Before you start, make sure to write a set of guidelines that define your scope. Consider some of the following questions: | Before you start, make sure to write a set of guidelines that define your scope. Consider some of the following questions: | ||
| - | * How many titles you can include | + | * How many titles you can include? |
| * What platforms can you display games on? | * What platforms can you display games on? | ||
| * Do you have the space for VR? | * Do you have the space for VR? | ||
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| * Do the developers need to be physically present? | * Do the developers need to be physically present? | ||
| - | None of these need to be lines in the sand for excluding titles, but being aware that you’ll need to find a solution helps to guide your thinking. | + | None of these need to be definitive reasons |
| - | Make sure to consider the knowledge and biases of yourself and your team when making a selection. Thorough research is critical, else you can fall into the trap of presenting history from the perspective of the loudest voice in the room. Is a game really the “first gay representation in games”, or is it “the first openly and on-screen gay representation in a AAA game that is commercially successful in the West”? Both are important, but the distinction is important. | + | Make sure to consider the knowledge and biases of yourself and your team when making a selection. Thorough research is critical, else you can fall into the trap of presenting history from the perspective of the loudest voice in the room. Is a game really the “first gay representation in games”, or is it “the first openly and on-screen gay representation in a AAA game that is commercially successful in the West”? Both are significant, but the distinction is important. |
| If in doubt, have external voices examine and give feedback on your selection in order to give a more accurate and well rounded selection. | If in doubt, have external voices examine and give feedback on your selection in order to give a more accurate and well rounded selection. | ||
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| If the curator feels that a particular angle or interpretation does not yet exist, or cannot be found, it is possible to commission the creation of a piece. In doing so the exhibition will have a potentially unique piece that represents the vision, but has large cost and time implications to go alongside it. | If the curator feels that a particular angle or interpretation does not yet exist, or cannot be found, it is possible to commission the creation of a piece. In doing so the exhibition will have a potentially unique piece that represents the vision, but has large cost and time implications to go alongside it. | ||
| - | * Some points to consider are: | + | Some points to consider are: |
| * How will the artist be chosen, and what is the brief? | * How will the artist be chosen, and what is the brief? | ||
| * What funding is available? | * What funding is available? | ||
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| ==== Editors for this section: ==== | ==== Editors for this section: ==== | ||
| - | Add yourself if you edited something | + | Jim Munroe |