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| - | //Note: this section was originally called " | + | ====== TEAMS ====== |
| - | //====== TEAMS ====== | + | Game exhibitions are a lot of work. There’s the normal exhibition work of curation, setup, ticketing, security, communication, |
| - | You've done it! You have a clear artistic | + | Unless your exhibition is just you sharing videogames from your couch, you're going to need help. Anyway, |
| + | ===== How to find volunteers or paid helpers===== | ||
| + | 1. **Put out an open call.** Share your vision, | ||
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| + | 2. **Send your call directly to people you'd love to work with.** It's scary, but it's worth it. | ||
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| + | 3. **Look for help in the right places.** Consider where you might find your ideal helpers. Try videogame festivals, web art communities, | ||
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| + | 4. **Choose your team carefully.** It's better to invest in a small group of enthusiastic helpers than to train hundreds of unreliable people. Your team will shape the experience of every visitor to your exhibition. If your curatorial team is diverse, your exhibition will reflect that diversity. If anyone on your team is abusive or toxic, that rot will eat away at your team and be reflected everywhere, including on the exhibition floor. | ||
| - | Game exhibitions need more support than other exhibitions: | + | ===== Make a plan for training new helpers===== |
| - | Unless your exhibition is just you sharing videogames from your couch, you're going to need to find some help. | + | Don't let the glorious new energy fizzle away. Make a plan for how you will welcome and train new helpers. For example: |
| - | ## Finding volunteers or paid helpers | + | 1. After a helper reaches out, meet them quickly while energy is high. |
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| + | 3. Warmly welcome them, tell them about the community and expectations. Learn about their motivations and skills and assign them an easy task with a short deadline. For example: write a 2 sentence description about a game by Monday. | ||
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| + | 4. A few days later do a punctual check-in: how are they doing? If the first task is complete, thank them and get their feedback before assigning another task. | ||
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| + | 5. Cycle through a few small tasks with the new helper, escalating in autonomy and difficulty. If the helper has misestimated their capacity, it’s best to know quickly. If all goes well, they easily become integrated with the team. | ||
| + | ===== Know why you need help===== | ||
| - | 1. **Put out an open call.** Be specific about your vision, about the work, the duration and money. Use visuals and lead back to a short form. | + | Why do you want helpers? Do you need specific labour and skills? Or are you interested |
| - | 2. **Send your call directly to people | + | |
| - | 3. **Look for help in the right places.** Consider where you might find your ideal helpers. Reach out to videogame festivals, web art communities, | + | |
| - | 4. **Keep it tight.** It's often better to invest in a small handful of enthusiastic people than to train hundreds of unreliable and uninvested people. | + | |
| - | 5. **Choose your team carefully.** Your team will shape the experience of every visitor to your exhibition. If your curatorial team is diverse, your exhibition will reflect that diversity. If anyone on your team is abusive or toxic, that rot will eat away at your team and undermine all your hard work. | + | |
| - | ## Have a timeline for new helpers | + | At A MAZE. Berlin, some of the many tasks we needed help with were: submissions, |
| - | Don't let all that glorious new energy fizzle away. New relationships | + | ===== Take time to understand motivations and skills===== |
| + | When you understand the skills and motivations of an individual helper, it's easy to see what tasks are a good or bad fit. For example, it takes a certain type of personality to continue to be polite and enthusiastic after asking the hundredth person to keep their sticky drink off a computer. | ||
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| + | Some of the top motivators for volunteers include community, friendship, interest in the cause, skill development, | ||
| - | Have a plan. For example: | + | ===== Be mindful about how the work is being done===== |
| - | 1. Potential helper fills in a very short " | + | In every gathering |
| - | 2. Meet them quickly while energy is still high, | + | |
| - | 3. Give them a warm welcome, tell them about the community, vision, expectations. Learn about their interests, motivations, | + | |
| - | 4. A few days later do a punctual check-in: how are they doing? Do they have any questions? If the first task is complete, jump into immediate thanks, celebration, | + | |
| - | 5. Cycle through a few small tasks with the new helper, being very mindful to answer questions quickly. Tasks should immediately begin to escalate | + | |
| - | ## What do you need help with? | + | |
| - | Working at A MAZE. Berlin, here are some of the many things we needed help with: playing submissions, | + | |
| - | Consider why you want helpers. Is it simply that you need specific labour and skills? Or are you interested in the diversity of expression? Or the excitement, enthusiasm, and community growth that can come with a team? | + | Invest time in making the working environment positive and supportive. This includes |
| + | ===== Talk openly about expectations===== | ||
| + | ==== Talk about money expectations==== | ||
| - | ## Take time to understand motivations | + | Until there is a major change in our economic structure, we are often dealing with volunteers and underpaid helpers in the arts. Communicate openly about money, especially if some people are paid and others are not. There is an important difference between interacting with unionized staff, contract workers, and volunteers that can't be glossed over. |
| + | ====Talk about community expectations==== | ||
| + | Set clear expectations around what helpers can expect from you and the broader community. For example, we will: | ||
| - | When working with helpers you have two choices: forcefully micromanage people into doing things, or understand their motivations | + | 1. Only do work that matches our shared vision |
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| + | 2. Speak our vision clearly so helpers can see each task in the larger context. | ||
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| + | 3. Match helpers to work that most closely meets personal skills and interests. | ||
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| + | 4. Define tasks clearly, provide training, communicate expectations. | ||
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| + | 5. Support people when they ask for help (within capacity). | ||
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| + | 6. Celebrate all work. | ||
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| + | 7. Take feedback seriously and make changes when the community agrees. | ||
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| + | 8. Say no to growth when we are low on energy or time. | ||
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| + | 9. Continuously work towards a stronger, safer, and more accessible community. | ||
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| + | 10. Make space for people to grow and/or step back when needed | ||
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| + | ====Talk about individual helpers expectations==== | ||
| + | Set clear expectations around what is expected from each helper. For example, we expect that each helper: | ||
| - | Here are some of the top motivators for volunteers | + | 1. Is aware of the space they occupy |
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| + | 2. Communicates needs and desires as clearly as possible. | ||
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| + | 3. Invests | ||
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| + | 4. Only signs on for the work they can do. | ||
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| + | 5. | ||
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| + | 6. Communicates right away when they can’t meet commitments. | ||
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| + | 7. Communicates when something isn’t working (anonymously if needed). | ||
| + | =====Who is helping who?===== | ||
| - | ## Talk openly about expectations | + | Consider organizing |
| - | + | ||
| - | | + | |
| - | Until there is a major change in our economic structure, we are often dealing with volunteers and underpaid people in the arts. Communicate openly about money, especially if some people are paid and others are not. | + | |
| - | + | ||
| - | **Talk about what you expect and what people can expect from you** | + | |
| - | For example, *you might promise to:* | + | |
| - | + | ||
| - | 1. Only do work together that matches our shared vision and goals. | + | |
| - | 2. Speak our vision clearly so people can see each task in the larger context. | + | |
| - | 3. Match people to the work that most closely meets personal skills and interests. | + | |
| - | 4. Define tasks clearly, provide training, communicate expectations. | + | |
| - | 5. Support people when they ask for help (within capacity). | + | |
| - | 6. Acknowledge and celebrate all work. | + | |
| - | 7. Take all feedback seriously and make changes when the community agrees. | + | |
| - | 8. Say no to growth when we are low on energy or time. | + | |
| - | 9. Continuously work towards a stronger, safer, and more accessible community. | + | |
| - | 10. Make space for people to grow and/or step back when needed | + | |
| - | + | ||
| - | *A helper might promise to:* | + | |
| - | + | ||
| - | 1. Be aware of the space you occupy and mindful of the way your energy and actions shape the team, community, and feeling of the exhibition. | + | |
| - | 2. Communicate your needs and desires as clearly as you can. | + | |
| - | 3. Invest in your own training: take time to understand the community. | + | |
| - | 4. Only sign on for the work you can do. | + | |
| - | 5. Ask for help when you need it. | + | |
| - | 6. Communicate right away when you can’t meet your commitments. | + | |
| - | 7. Communicate when something isn’t working (anonymous if needed). | + | |
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| - | ## Be mindful about *how* the work is being done** | + | |
| - | Invest time in making the working environment positive and supportive. This includes you, be thoughtful about your own state of mind. If you notice | + | |
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| - | Communication | + | |
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| - | ## Match helpers to tasks | + | |
| - | + | ||
| - | Tasks should match a helper's motivations, | + | |
| - | + | ||
| - | Helpers sit between the creators and the public, and it takes specific personality types and volunteers often serve as an interface between creators and the public (in a very wide sense). Maybe we could add something about how to behave/ | + | |
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| - | For each task, it's helpful to provide: a reason for doing the task relative to the big picture; recognition | + | |
| - | + | ||
| - | ## Letting people go | + | |
| - | When a helper is more work than help over a sustained period, it's time to let them go. Always talk to them when they are leaving, There are many reasons why a person might leave, and there' | + | |
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