Why should you stop using an ironing board as a desk?
What does your manager secretly want you to know about work-from-home?
What are the top ten challenges and benefits to remote working for Canadian game studios?
Isolation Nation is a collection of articles featuring work-from-home tips, best practices, and insights about remote videogame creation.
Based on interviews and surveys with 70 studios across Canada, Isolation Nation tackles the tough pandemic-related problems like motivation and communication, as well as continuing challenges like market discoverability and work-life balance.
- Surviving Work From Home: The top 10 challenges and top 10 benefits
- GameDev seeks Player: How to find players online
- How to make work-from-home work for you
- Maybe tomorrow? Motivation and work from home
- You only get one: Take care of your body before it breaks
- Can you hear me? 10 tips for keeping attention in online meetings
- What your manager secretly wants to tell you about work-from-home
- Instructions not included: A guide to trust and conflict when working from home
- What did you say to me? Communicating with others online
- Isolation: Drinking alone at the water cooler
Isolation Nation was made with the financial support of Ontario Creates and the Canada Media Fund. It was created by Marie Claire LeBlanc Flanagan with the Game Arts International Network. Prior to their work with GAIN, Marie worked with A MAZE Berlin on experience design, has taught game design with the School of Machines, Making, and Make-Believe, and founded Weird Canada. Thanks to Chris White, Owen Sherman, Pierre Tanguay, and Sabrina Dube Morneau.