Isolation Nation

Why should you stop using an ironing board as a desk?

What does your manager secretly want you to know about work-from-home? 

What are the top ten challenges and benefits to remote working for Canadian game studios?

Isolation Nation is a collection of articles featuring work-from-home tips, best practices, and insights about remote videogame creation. 

Based on interviews and surveys with 70 studios across Canada, Isolation Nation tackles the tough pandemic-related problems like motivation and communication, as well as continuing challenges like market discoverability and work-life balance. 

Isolation Nation was made with the financial support of Ontario Creates and the Canada Media Fund. It was created by Marie Claire LeBlanc Flanagan with the Game Arts International Network. Prior to their work with GAIN, Marie worked with A MAZE Berlin on experience design, has taught game design with the School of Machines, Making, and Make-Believe, and founded Weird Canada. Thanks to Chris White, Owen Sherman, Pierre Tanguay, and Sabrina Dube Morneau.