The third Game Arts International Assembly will be happening June 5-7th, 2023 in Toronto, Canada. With a participant cap of 20, GAIA is an intimate symposium for game art curators and game community organizers to level up their professional development and connect with their international peers. In addition to on site talks sharing personal experiences, playful workshops, and practical sessions, GAIA will include field trips to different locations in the city.

Our previous editions have included talks about illegal LAN games in Havana neighbourhoods, workshops on finding funding to showcase games, panels on challenging the hegemony of English in the industry, and the collective creation of resources like the Game Arts Curators Kit. Check out our previous programming schedules (2019, 2021) for more.
GAIA is also part of the inaugural Toronto Games Week which will feature a variety of parties, launches and other game culture events organized by the local community between June 1-7th.
Deadline is midnight EDT on Jan. 30th, 2023.
This edition of GAIA will consist of:
– Three days of personal talks, playful events, and roundtables;
– Interactive and playful sessions generating ideas to address big issue problems;
– Bonding/integration activities designed for the participants, including visits to local game developers studios, to museums and to local cultural venues and activities.
We are excited to be gathering in person again but will be requiring rapid antigen tests, which we will provide. We will also be including some online activities for those who can’t attend due to geographic or risk tolerance reasons — please join our Discord to be notified about these free online events.
This year GAIA is being produced by Luján Oulton (Game on! El arte en juego), Jim Munroe and Marie LeBlanc Flanagan (Game Arts International Network), and Shalev Moran. Advisory support from Marie Foulston.