
We’re pleased to announce the release of our new white paper That’s My Jam: Understanding the Value of Game Jams. We will be launching it during Toronto Games Week at Game Jam Day:
Game Jam Day: What’s Next, Jammer?
Sat June 14, 1:30p.m.-4:00p.m.
The launch of That’s My Jam white paper features Gina Hara (GAMERella), Adam Saltsman (Finji), and Adam Clare (Sheridan) sharing their perspectives on the cultural and economic value of game jams. Then, Kim Gibson from Ontario Creates will do a short presentation and Q&A about how jammers and other new creators can apply for prototype funding. Supported by Ontario Creates. Free!
📍 Lillian H. Smith Public Library (Lower Level), 239 College St
For over two decades, emerging and established game developers have turned to game jams as sites of training, experimentation, networking, and fun. Game jams are public events where participants create games from scratch within a set time limit while following a central theme. Despite their ubiquity around the world, the role of jams in relation to the broader game industry is not well understood. Sourcing insights from interviews and surveys with emerging and established developers, this white paper interrogates what game jams are, why people attend them, and how they benefit game makers with diverse creative and professional aspirations.
The white paper was written by Michael Iantorno, illustrated by Mary Verhoeven, and funded by Ontario Creates and Mitacs.
