
Toronto Games Week
The first ever Toronto Games Week had an incredible response, with over a thousand attendees over the 15 events! It kicked off with a Dirty Rectangles social in the sci-fi punk rock bar, See-scape.

Most of the events were free to the public and three were outdoors, like this pop-up arcade in Trinity Bellwoods Park after dark.

Applications Open for GAIA 2023
The third Game Arts International Assembly will be happening June 5-7th, 2023 in Toronto, Canada. With a participant cap of 20, GAIA is an intimate symposium for game art curators and game community organizers to level up their professional development and connect with their international peers. In addition to on site talks sharing personal experiences, playful workshops, and practical sessions, GAIA will include field trips to different locations in the city.

Playful Questions: An Open Discussion Series

In GAIA’s fallow year we want to plant some seeds for our 2023 (hopefully in-person) symposium with a casual open discussion series. We asked some folks in the game arts community what questions they’re wrestling with these days…
Shalev wondered How do you find your people once you immigrate to a new place?
Louie inquired How do you create a sustainable workshop or communal space?
Gwen mulled over How do you get other cultural workers into games?
Jim struggled with How do you work collaboratively in a fractured community?
Come and chime in! These are not GAIA sessions — they will be very informal 1 hour online hangs where our hosts will be asking a question they don’t know the answer to. We’ll do them every last Saturday of the month for as long as people have questions to play with. (You can suggest one here for later in the year!)
The first one will be Saturday Jan 29th at 11AM EST. (Subscribe to the gcal here for this and future months as the exact time will change to accommodate different time zones).
This series is a project of the Game Arts International Assembly, organized by Luján Oulton (Game on! El arte en juego), Jim Munroe and Marie Claire LeBlanc Flanagan (Game Arts International Network). Illustration: Marie Claire LeBlanc Flanagan.
Looking back on GAIA 2021
This year’s symposium had over 300 attendees check out over 18 hours of programming over the past few months. We heard fascinating perspectives from speakers from 21 countries and feel like we shared some important conversations!
Will you help us make future editions of GAIA even better? Fill in our 3-minute feedback form to help shape our shared future.
You can discover or revisit all the sessions in our doodle documentation — there’s one delightful page for each.
(Fullscreen recommended, click the >> button then select Presentation Mode.)
